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	<title>Comments for The Bear Swarm! Podcast</title>
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	<link>http://www.bearswarm.com</link>
	<description>An Explicit RPG Podcast</description>
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		<title>Comment on Episode 99 &#8211; Cheating by Rob</title>
		<link>http://www.bearswarm.com/episode-99-cheating/comment-page-1#comment-666</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Wed, 10 Mar 2010 21:40:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=450#comment-666</guid>
		<description>That change isn&#039;t going to completely remove RPGs from the discussion. Don&#039;t worry, its going to be a good change.</description>
		<content:encoded><![CDATA[<p>That change isn&#8217;t going to completely remove RPGs from the discussion. Don&#8217;t worry, its going to be a good change.</p>
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		<title>Comment on Episode 99 &#8211; Cheating by Azhrei</title>
		<link>http://www.bearswarm.com/episode-99-cheating/comment-page-1#comment-665</link>
		<dc:creator>Azhrei</dc:creator>
		<pubDate>Wed, 10 Mar 2010 21:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=450#comment-665</guid>
		<description>Honestly, Golieth, I can&#039;t think of a single podcast that calls itself an RPG podcast and doesn&#039;t deal with RPG&#039;s at least the majority of the time.  Except for half of Kicked in the Dicebags, but Chris is just in denial.  Jonathan admits it.  Some of them may deal with them very, very, VERY poorly (I would be looking at Trapcast, if they hadn&#039;t totally podfaded at this point), but they do still generally deal with RPGs.

I&#039;m kind of looking forward to, and kind of sad about, the changes coming to Bear Swarm.  I&#039;ve been with you guys since the single digits and enjoyed (almost) every episode thoroughly, really enjoy your insights on RPGs, even if I do spend at least half my time wanting to strangle you for being so horribly, painfully wrong. :P

But change happens, it&#039;s the way of things, and I&#039;m hopeful things will come out at least as good.  ... Jesus fuck, I got way off my topic.  I&#039;m gonna kill this while I have a chance.</description>
		<content:encoded><![CDATA[<p>Honestly, Golieth, I can&#8217;t think of a single podcast that calls itself an RPG podcast and doesn&#8217;t deal with RPG&#8217;s at least the majority of the time.  Except for half of Kicked in the Dicebags, but Chris is just in denial.  Jonathan admits it.  Some of them may deal with them very, very, VERY poorly (I would be looking at Trapcast, if they hadn&#8217;t totally podfaded at this point), but they do still generally deal with RPGs.</p>
<p>I&#8217;m kind of looking forward to, and kind of sad about, the changes coming to Bear Swarm.  I&#8217;ve been with you guys since the single digits and enjoyed (almost) every episode thoroughly, really enjoy your insights on RPGs, even if I do spend at least half my time wanting to strangle you for being so horribly, painfully wrong. :P</p>
<p>But change happens, it&#8217;s the way of things, and I&#8217;m hopeful things will come out at least as good.  &#8230; Jesus fuck, I got way off my topic.  I&#8217;m gonna kill this while I have a chance.</p>
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		<title>Comment on Episode 99 &#8211; Cheating by Rob</title>
		<link>http://www.bearswarm.com/episode-99-cheating/comment-page-1#comment-664</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Wed, 10 Mar 2010 19:02:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=450#comment-664</guid>
		<description>We do talk about RPGs every week, including our experiences with RPGs. We are re-categorizing ourselves after Episode 100 when we go to a non-RPG specific format.</description>
		<content:encoded><![CDATA[<p>We do talk about RPGs every week, including our experiences with RPGs. We are re-categorizing ourselves after Episode 100 when we go to a non-RPG specific format.</p>
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	<item>
		<title>Comment on Episode 99 &#8211; Cheating by Golieth</title>
		<link>http://www.bearswarm.com/episode-99-cheating/comment-page-1#comment-663</link>
		<dc:creator>Golieth</dc:creator>
		<pubDate>Wed, 10 Mar 2010 18:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=450#comment-663</guid>
		<description>I also wonder why certain podcasts call themselves RPG podcasts when they are really just commentaries on their own personal lives and/or geek culture in general.  To be fair, their early podcasts actually had rpg content.  However, they might reach a better match of audience if they categorized their podcast to reflect current content.</description>
		<content:encoded><![CDATA[<p>I also wonder why certain podcasts call themselves RPG podcasts when they are really just commentaries on their own personal lives and/or geek culture in general.  To be fair, their early podcasts actually had rpg content.  However, they might reach a better match of audience if they categorized their podcast to reflect current content.</p>
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		<title>Comment on Episode 99 &#8211; Cheating by Azhrei</title>
		<link>http://www.bearswarm.com/episode-99-cheating/comment-page-1#comment-659</link>
		<dc:creator>Azhrei</dc:creator>
		<pubDate>Mon, 08 Mar 2010 23:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=450#comment-659</guid>
		<description>Simple solution to that:  In front of everyone, demand that one of the group join you in roleplay rules-free on a regular basis.  He will refuse, apparently.  Between then and the next game, make him disappear.  People will eventually get the picture and give it a shot, and learn that it&#039;s actually pretty awesome, and everybody wins!  ... Well, everybody that&#039;s still around.</description>
		<content:encoded><![CDATA[<p>Simple solution to that:  In front of everyone, demand that one of the group join you in roleplay rules-free on a regular basis.  He will refuse, apparently.  Between then and the next game, make him disappear.  People will eventually get the picture and give it a shot, and learn that it&#8217;s actually pretty awesome, and everybody wins!  &#8230; Well, everybody that&#8217;s still around.</p>
]]></content:encoded>
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		<title>Comment on Episode 99 &#8211; Cheating by Rob</title>
		<link>http://www.bearswarm.com/episode-99-cheating/comment-page-1#comment-658</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Mon, 08 Mar 2010 21:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=450#comment-658</guid>
		<description>That is why I prefer games like Houses of the Blooded where the rules are there to facilitate telling a story and not determine success\failure. 

I disregard rules for the sake of telling a story but there are games out there with rules the actually help tell a story. 

The biggest reason that I still play traditional role-playing games is because its nigh-impossible for me to find a group that doesn&#039;t still want those style games. As long as I pretend to play by the rules, no one cares and I can play the game how I prefer playing.</description>
		<content:encoded><![CDATA[<p>That is why I prefer games like Houses of the Blooded where the rules are there to facilitate telling a story and not determine success\failure. </p>
<p>I disregard rules for the sake of telling a story but there are games out there with rules the actually help tell a story. </p>
<p>The biggest reason that I still play traditional role-playing games is because its nigh-impossible for me to find a group that doesn&#8217;t still want those style games. As long as I pretend to play by the rules, no one cares and I can play the game how I prefer playing.</p>
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	<item>
		<title>Comment on Episode 99 &#8211; Cheating by Azhrei</title>
		<link>http://www.bearswarm.com/episode-99-cheating/comment-page-1#comment-657</link>
		<dc:creator>Azhrei</dc:creator>
		<pubDate>Mon, 08 Mar 2010 21:31:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=450#comment-657</guid>
		<description>Between various podcasts I&#039;ve been listening to, I&#039;ve been steadily getting the impression that a lot of RPG podcasters really shouldn&#039;t even be bothering with RPGs, but none to the same degree as this one.  Rob, why even bother with the thin facade of even having a game?  Just roleplay.  Period.  Grab a setting, grab some people, tell them to stuff their rules, and go to town.  No dice, no character sheets, playing cards,   It&#039;s a blast.

But if you&#039;re going to bother playing a Role-playing GAME, you should actually play the game.  And rules are what make a game.  I don&#039;t advocate strict adherence to the absolute letter of the law, because sometimes the rules are just stupid, but that&#039;s the exception, not the rule.

If you&#039;re not?  Well, drop the game, just roleplay.  As long as nobody&#039;s an asshat or overly competitive douchebag, it works out great.  Play your characters, tell your stories, and don&#039;t bother with random decision makers, rule mechanics, or any of that crap, and leave the games to the Xbox.</description>
		<content:encoded><![CDATA[<p>Between various podcasts I&#8217;ve been listening to, I&#8217;ve been steadily getting the impression that a lot of RPG podcasters really shouldn&#8217;t even be bothering with RPGs, but none to the same degree as this one.  Rob, why even bother with the thin facade of even having a game?  Just roleplay.  Period.  Grab a setting, grab some people, tell them to stuff their rules, and go to town.  No dice, no character sheets, playing cards,   It&#8217;s a blast.</p>
<p>But if you&#8217;re going to bother playing a Role-playing GAME, you should actually play the game.  And rules are what make a game.  I don&#8217;t advocate strict adherence to the absolute letter of the law, because sometimes the rules are just stupid, but that&#8217;s the exception, not the rule.</p>
<p>If you&#8217;re not?  Well, drop the game, just roleplay.  As long as nobody&#8217;s an asshat or overly competitive douchebag, it works out great.  Play your characters, tell your stories, and don&#8217;t bother with random decision makers, rule mechanics, or any of that crap, and leave the games to the Xbox.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 98 &#8211; Mass Combat by Rob</title>
		<link>http://www.bearswarm.com/episode-98-mass-combat/comment-page-1#comment-652</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Wed, 03 Mar 2010 01:02:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=448#comment-652</guid>
		<description>Yeah, and his death could be the best thing to happen to that series.</description>
		<content:encoded><![CDATA[<p>Yeah, and his death could be the best thing to happen to that series.</p>
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		<title>Comment on Episode 98 &#8211; Mass Combat by Gordy</title>
		<link>http://www.bearswarm.com/episode-98-mass-combat/comment-page-1#comment-651</link>
		<dc:creator>Gordy</dc:creator>
		<pubDate>Tue, 02 Mar 2010 23:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=448#comment-651</guid>
		<description>Not for nothing, but the new Wheel of Time book was co-written by Brandon Sanderson because Robert Jordan died, not because he wanted to hand it over to someone else.</description>
		<content:encoded><![CDATA[<p>Not for nothing, but the new Wheel of Time book was co-written by Brandon Sanderson because Robert Jordan died, not because he wanted to hand it over to someone else.</p>
]]></content:encoded>
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		<title>Comment on Episode 98 &#8211; Mass Combat by Fowl Sorcerous</title>
		<link>http://www.bearswarm.com/episode-98-mass-combat/comment-page-1#comment-650</link>
		<dc:creator>Fowl Sorcerous</dc:creator>
		<pubDate>Mon, 01 Mar 2010 23:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=448#comment-650</guid>
		<description>Rob, Lies of Locke Lamora is exactly your kind of book. It&#039;s about a crew of con men in a low-fantasy version of renaissance Venice.

Name of the Wind is also pretty solid, nothing new in terms of the fantasy genre, but very well executed.</description>
		<content:encoded><![CDATA[<p>Rob, Lies of Locke Lamora is exactly your kind of book. It&#8217;s about a crew of con men in a low-fantasy version of renaissance Venice.</p>
<p>Name of the Wind is also pretty solid, nothing new in terms of the fantasy genre, but very well executed.</p>
]]></content:encoded>
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		<title>Comment on Bootleg #15 &#8211; When Your Man Has Sailed Away by The Bear Swarm! Podcast &#187; Live at Visioncon 2010</title>
		<link>http://www.bearswarm.com/bootleg-15-when-your-man-has-sailed-away/comment-page-1#comment-630</link>
		<dc:creator>The Bear Swarm! Podcast &#187; Live at Visioncon 2010</dc:creator>
		<pubDate>Mon, 01 Feb 2010 21:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/bootleg-15-when-your-man-has-sailed-away#comment-630</guid>
		<description>[...] Australia 09: She No Play Drums 10: Spell 11: Yo Ho 12: Moose 13: Mermaids 14: A Short Irish Lass 15: When Your Man Has Sailed Away 16: All For Me Grog 17: Not Heard 18: Between Boston and Saint John 19: Donkey Riding 20: Untitled [...]</description>
		<content:encoded><![CDATA[<p>[...] Australia 09: She No Play Drums 10: Spell 11: Yo Ho 12: Moose 13: Mermaids 14: A Short Irish Lass 15: When Your Man Has Sailed Away 16: All For Me Grog 17: Not Heard 18: Between Boston and Saint John 19: Donkey Riding 20: Untitled [...]</p>
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	<item>
		<title>Comment on Bootleg #3 &#8211; Tuning Up by The Bear Swarm! Podcast &#187; Live at Visioncon 2010</title>
		<link>http://www.bearswarm.com/bootleg-3-tuning-up/comment-page-1#comment-629</link>
		<dc:creator>The Bear Swarm! Podcast &#187; Live at Visioncon 2010</dc:creator>
		<pubDate>Mon, 01 Feb 2010 21:00:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/bootleg-3-tuning-up#comment-629</guid>
		<description>[...] Tracks 01: The Sea 02: Freestyle 03: Tuning Up 04: Spell 05: Amateur Freestyle 06: Mingulay Boat Song 07: Faster Mingulay Boat Song 08: South [...]</description>
		<content:encoded><![CDATA[<p>[...] Tracks 01: The Sea 02: Freestyle 03: Tuning Up 04: Spell 05: Amateur Freestyle 06: Mingulay Boat Song 07: Faster Mingulay Boat Song 08: South [...]</p>
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		<title>Comment on Bootleg #13 &#8211; Mermaids by The Bear Swarm! Podcast &#187; Live at Visioncon 2010</title>
		<link>http://www.bearswarm.com/bootleg-13-mermaids/comment-page-1#comment-628</link>
		<dc:creator>The Bear Swarm! Podcast &#187; Live at Visioncon 2010</dc:creator>
		<pubDate>Sun, 31 Jan 2010 07:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/bootleg-13-mermaids#comment-628</guid>
		<description>[...] Faster Mingulay Boat Song 08: South Australia 09: She No Play Drums 10: Spell 11: Yo Ho 12: Moose 13: Mermaids 14: A Short Irish Lass 15: When Your Man Has Sailed Away 16: All For Me Grog 17: Not Heard 18: [...]</description>
		<content:encoded><![CDATA[<p>[...] Faster Mingulay Boat Song 08: South Australia 09: She No Play Drums 10: Spell 11: Yo Ho 12: Moose 13: Mermaids 14: A Short Irish Lass 15: When Your Man Has Sailed Away 16: All For Me Grog 17: Not Heard 18: [...]</p>
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	<item>
		<title>Comment on Bootleg #2 &#8211; Freestyle by The Bear Swarm! Podcast &#187; Live at Visioncon 2010</title>
		<link>http://www.bearswarm.com/bootleg-2-freestyle/comment-page-1#comment-627</link>
		<dc:creator>The Bear Swarm! Podcast &#187; Live at Visioncon 2010</dc:creator>
		<pubDate>Sun, 31 Jan 2010 07:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/bootleg-2-freestyle#comment-627</guid>
		<description>[...] Tracks 01: The Sea 02: Freestyle 03: Tuning Up 04: Spell 05: Amateur Freestyle 06: Mingulay Boat Song 07: Faster Mingulay Boat Song [...]</description>
		<content:encoded><![CDATA[<p>[...] Tracks 01: The Sea 02: Freestyle 03: Tuning Up 04: Spell 05: Amateur Freestyle 06: Mingulay Boat Song 07: Faster Mingulay Boat Song [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bootleg #12 &#8211; Moose by The Bear Swarm! Podcast &#187; Live at Visioncon 2010</title>
		<link>http://www.bearswarm.com/bootleg-12-moose/comment-page-1#comment-626</link>
		<dc:creator>The Bear Swarm! Podcast &#187; Live at Visioncon 2010</dc:creator>
		<pubDate>Sun, 31 Jan 2010 07:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/bootleg-12-moose#comment-626</guid>
		<description>[...] Song 07: Faster Mingulay Boat Song 08: South Australia 09: She No Play Drums 10: Spell 11: Yo Ho 12: Moose 13: Mermaids 14: A Short Irish Lass 15: When Your Man Has Sailed Away 16: All For Me Grog 17: Not [...]</description>
		<content:encoded><![CDATA[<p>[...] Song 07: Faster Mingulay Boat Song 08: South Australia 09: She No Play Drums 10: Spell 11: Yo Ho 12: Moose 13: Mermaids 14: A Short Irish Lass 15: When Your Man Has Sailed Away 16: All For Me Grog 17: Not [...]</p>
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		<title>Comment on Bootleg #1 &#8211; The Sea by The Bear Swarm! Podcast &#187; Live at Visioncon 2010</title>
		<link>http://www.bearswarm.com/bootleg-1-the-sea/comment-page-1#comment-625</link>
		<dc:creator>The Bear Swarm! Podcast &#187; Live at Visioncon 2010</dc:creator>
		<pubDate>Sun, 31 Jan 2010 07:23:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=418#comment-625</guid>
		<description>[...] Tracks 01: The Sea 02: Freestyle 03: Tuning Up 04: Spell 05: Amateur Freestyle 06: Mingulay Boat Song 07: Faster [...]</description>
		<content:encoded><![CDATA[<p>[...] Tracks 01: The Sea 02: Freestyle 03: Tuning Up 04: Spell 05: Amateur Freestyle 06: Mingulay Boat Song 07: Faster [...]</p>
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		<title>Comment on Episode 92 &#8211; Literary Devices by Alexander K.</title>
		<link>http://www.bearswarm.com/episode-92-literary-devices/comment-page-1#comment-620</link>
		<dc:creator>Alexander K.</dc:creator>
		<pubDate>Mon, 18 Jan 2010 07:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=411#comment-620</guid>
		<description>This episode reminded me of why I keep listening to your podcast. For a while I really wasn&#039;t sure why I did- but this episode reminded me. Quite frankly, you fellows just have the sort of taste in media with which I can relate. After the Podge Cast&#039;s &quot;Best in Geek Media&quot; episode (and its utter bullshit and unenlightening choices)- I couldn&#039;t help but feel a bit alienated from podcasts of that genre (which I do believe you fellows fall into).

You guys, however, have opinions with which I can identify. I can sink my fingers into your discussions on film, and, as such, I can relate to your disparate ideas on role-playing games. Good job, fellows. 

That said, I&#039;ll still listen to the Podge Cast, but only while I&#039;m waiting for a new Bear Swarm episode.</description>
		<content:encoded><![CDATA[<p>This episode reminded me of why I keep listening to your podcast. For a while I really wasn&#8217;t sure why I did- but this episode reminded me. Quite frankly, you fellows just have the sort of taste in media with which I can relate. After the Podge Cast&#8217;s &#8220;Best in Geek Media&#8221; episode (and its utter bullshit and unenlightening choices)- I couldn&#8217;t help but feel a bit alienated from podcasts of that genre (which I do believe you fellows fall into).</p>
<p>You guys, however, have opinions with which I can identify. I can sink my fingers into your discussions on film, and, as such, I can relate to your disparate ideas on role-playing games. Good job, fellows. </p>
<p>That said, I&#8217;ll still listen to the Podge Cast, but only while I&#8217;m waiting for a new Bear Swarm episode.</p>
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		<title>Comment on Episode 91 &#8211; Death and Resurrection by Fowl Sorcerous</title>
		<link>http://www.bearswarm.com/episode-91-death-and-resurrection/comment-page-1#comment-615</link>
		<dc:creator>Fowl Sorcerous</dc:creator>
		<pubDate>Sun, 10 Jan 2010 20:58:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=408#comment-615</guid>
		<description>Paul&#039;s take on a japanese school girl sounds a like a bit like all the muppets Frank Oz voiced.</description>
		<content:encoded><![CDATA[<p>Paul&#8217;s take on a japanese school girl sounds a like a bit like all the muppets Frank Oz voiced.</p>
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		<title>Comment on Episode 82 &#8211; Resources by Doug</title>
		<link>http://www.bearswarm.com/episode-82-resources/comment-page-1#comment-603</link>
		<dc:creator>Doug</dc:creator>
		<pubDate>Fri, 13 Nov 2009 08:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=388#comment-603</guid>
		<description>Thanks guys for the shout out telling me about Bully Beatdown.  This show is all kinds of awesome.

Also, screw you guys for telling me about Bully Beatdown, because I&#039;m watching this show instead of doing stuff I&#039;m supposed to be doing.</description>
		<content:encoded><![CDATA[<p>Thanks guys for the shout out telling me about Bully Beatdown.  This show is all kinds of awesome.</p>
<p>Also, screw you guys for telling me about Bully Beatdown, because I&#8217;m watching this show instead of doing stuff I&#8217;m supposed to be doing.</p>
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		<title>Comment on Episode 78 &#8211; Combat Styles by Jason Godesky</title>
		<link>http://www.bearswarm.com/episode-78-combat-styles/comment-page-1#comment-578</link>
		<dc:creator>Jason Godesky</dc:creator>
		<pubDate>Mon, 12 Oct 2009 20:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=378#comment-578</guid>
		<description>4E is actually the first edition of D&amp;D that DOES let you shift from very abstract combat to very tactical combat, seamlessly and easily. If you haven&#039;t picked up the DMG2, I highly recommend it. I think it&#039;s the best book they&#039;ve put out for 4E. You&#039;ll see in there just how much you can do with a skill challenge. I&#039;ve used it to structure negotiations, to play out montages, and yes, to run battles. You can (in fact, I have) run a skill challenge for your preparations for battle--which gives you the perfect format for your tactical guy to work out tactical preparations, while the talky guy gives the &quot;Braveheart&quot; speech, while the thief does some covert ops to sabotage the enemy. You turn the success of that skill challenge into an advantage in the skill challenge for actually commanding the battle, and seeing how the tide of battle goes, and then that sets the scene for the combat encounter where you find your PC&#039;s in the thick of said battle. Or, even better, you put them together: a skill challenge inside of a combat, so you have to command your forces while doing some of the fighting yourself.

I have to say, if, like Rob said, you stop playing your character and stop playing the board, that doesn&#039;t sound like 4E&#039;s fault. That sounds like crappy encounter design.

And since this is the first time I&#039;ve commented on an episode, I have to add: Mike, you need to say &quot;fair enough&quot; more often.</description>
		<content:encoded><![CDATA[<p>4E is actually the first edition of D&amp;D that DOES let you shift from very abstract combat to very tactical combat, seamlessly and easily. If you haven&#8217;t picked up the DMG2, I highly recommend it. I think it&#8217;s the best book they&#8217;ve put out for 4E. You&#8217;ll see in there just how much you can do with a skill challenge. I&#8217;ve used it to structure negotiations, to play out montages, and yes, to run battles. You can (in fact, I have) run a skill challenge for your preparations for battle&#8211;which gives you the perfect format for your tactical guy to work out tactical preparations, while the talky guy gives the &#8220;Braveheart&#8221; speech, while the thief does some covert ops to sabotage the enemy. You turn the success of that skill challenge into an advantage in the skill challenge for actually commanding the battle, and seeing how the tide of battle goes, and then that sets the scene for the combat encounter where you find your PC&#8217;s in the thick of said battle. Or, even better, you put them together: a skill challenge inside of a combat, so you have to command your forces while doing some of the fighting yourself.</p>
<p>I have to say, if, like Rob said, you stop playing your character and stop playing the board, that doesn&#8217;t sound like 4E&#8217;s fault. That sounds like crappy encounter design.</p>
<p>And since this is the first time I&#8217;ve commented on an episode, I have to add: Mike, you need to say &#8220;fair enough&#8221; more often.</p>
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		<title>Comment on Episode 77 &#8211; Social and Intelligence Mechanics by Marcelo Dior</title>
		<link>http://www.bearswarm.com/episode-77-social-and-intelligence-mechanics/comment-page-1#comment-577</link>
		<dc:creator>Marcelo Dior</dc:creator>
		<pubDate>Sat, 10 Oct 2009 07:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=375#comment-577</guid>
		<description>Man! I&#039;m listening to the podcast for a year and a half now and that&#039;s possibly the best discussion ever! I miss Art but... awesome topic!</description>
		<content:encoded><![CDATA[<p>Man! I&#8217;m listening to the podcast for a year and a half now and that&#8217;s possibly the best discussion ever! I miss Art but&#8230; awesome topic!</p>
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		<title>Comment on Episode 77 &#8211; Social and Intelligence Mechanics by rules as written - roleplaying and mechanics: a love story, part 1</title>
		<link>http://www.bearswarm.com/episode-77-social-and-intelligence-mechanics/comment-page-1#comment-575</link>
		<dc:creator>rules as written - roleplaying and mechanics: a love story, part 1</dc:creator>
		<pubDate>Tue, 06 Oct 2009 04:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=375#comment-575</guid>
		<description>[...] the most recent episode of the Bear Swarm, Rob and Mike discussed social and intelligence mechanics. One of the first points they hit on was [...]</description>
		<content:encoded><![CDATA[<p>[...] the most recent episode of the Bear Swarm, Rob and Mike discussed social and intelligence mechanics. One of the first points they hit on was [...]</p>
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		<title>Comment on Episode 77 &#8211; Social and Intelligence Mechanics by Fowl Sorcerous</title>
		<link>http://www.bearswarm.com/episode-77-social-and-intelligence-mechanics/comment-page-1#comment-573</link>
		<dc:creator>Fowl Sorcerous</dc:creator>
		<pubDate>Mon, 05 Oct 2009 00:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=375#comment-573</guid>
		<description>if you guys really don&#039;t like the two-man set-up is there anyone you know who could skype in just to fill seats?</description>
		<content:encoded><![CDATA[<p>if you guys really don&#8217;t like the two-man set-up is there anyone you know who could skype in just to fill seats?</p>
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		<title>Comment on Episode 46 &#8211; Gritty or Heroic by rules as written - simple grit</title>
		<link>http://www.bearswarm.com/episode-46-gritty-or-heroic/comment-page-1#comment-568</link>
		<dc:creator>rules as written - simple grit</dc:creator>
		<pubDate>Sat, 26 Sep 2009 22:25:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=272#comment-568</guid>
		<description>[...] few months back, the Bear Swarm Podcast discussed &#8220;gritty&#8221; vs. &#8220;heroic&#8221; gaming. I scribbled down some notes on the [...]</description>
		<content:encoded><![CDATA[<p>[...] few months back, the Bear Swarm Podcast discussed &#8220;gritty&#8221; vs. &#8220;heroic&#8221; gaming. I scribbled down some notes on the [...]</p>
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		<title>Comment on Episode 73 &#8211; Success and Failure by Time Stop, Sept 23rd</title>
		<link>http://www.bearswarm.com/episode-72-success-and-failure/comment-page-1#comment-564</link>
		<dc:creator>Time Stop, Sept 23rd</dc:creator>
		<pubDate>Wed, 23 Sep 2009 18:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=362#comment-564</guid>
		<description>[...] The Bear Swarm Podcast talks about how to deal with success and failure in role-playing games. [...]</description>
		<content:encoded><![CDATA[<p>[...] The Bear Swarm Podcast talks about how to deal with success and failure in role-playing games. [...]</p>
]]></content:encoded>
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		<title>Comment on Episode 72 &#8211; GenCon: Eddy Webb &amp; Jared Sorensen by White Wolf Blogcast Episode #019 - Where Did August Go? - White Wolf Production - White Wolf Community</title>
		<link>http://www.bearswarm.com/episode-72-gencon-eddy-webb-jared-sorensen/comment-page-1#comment-548</link>
		<dc:creator>White Wolf Blogcast Episode #019 - Where Did August Go? - White Wolf Production - White Wolf Community</dc:creator>
		<pubDate>Mon, 31 Aug 2009 16:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=357#comment-548</guid>
		<description>[...]  My &quot;interview&quot; with Rob of the Bear Swarm! podcast: http://www.bearswarm.com/episode-72-gencon-eddy-webb-jared-sorensen  Me guest-hosting on the Darker Days podcast &quot;The Ocho&quot;: http://www.darkerdays.tk/  * [...]</description>
		<content:encoded><![CDATA[<p>[...]  My &quot;interview&quot; with Rob of the Bear Swarm! podcast: <a href="http://www.bearswarm.com/episode-72-gencon-eddy-webb-jared-sorensen" rel="nofollow">http://www.bearswarm.com/episode-72-gencon-eddy-webb-jared-sorensen</a>  Me guest-hosting on the Darker Days podcast &quot;The Ocho&quot;: <a href="http://www.darkerdays.tk/" rel="nofollow">http://www.darkerdays.tk/</a>  * [...]</p>
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		<title>Comment on Episode 70 &#8211; World Building: Next Step by Jason Baldwin</title>
		<link>http://www.bearswarm.com/episode-70-world-building-next-step/comment-page-1#comment-527</link>
		<dc:creator>Jason Baldwin</dc:creator>
		<pubDate>Mon, 17 Aug 2009 15:52:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=354#comment-527</guid>
		<description>To your &quot;television show that changes&quot; question, the TV Series &quot;Millennium&quot; from 1996-1999 was drastically different in each of its three seasons. The first season was a CSI-esque police procedural where they chased down the serial killer of the week. It was kind of ahead of its time.

The second season was a conspiracy-laden thriller packed with secret societies and apocalyptic prophecy that ended with most of the main characters dead or gone. 95% of the stuff introduced in the first season was completely erased or ignored. The second season is some of the best television Ten Thirteen Productions ever put out. I can&#039;t recommend it enough.

The third season became a buddy cop show (in the vaguest sense) with 95% of the previous season erased or ignored, and it was a little too similar to The X-Files and it ultimately led to the show&#039;s demise, despite the addition of FBI Agent Baldwin.

Watch the first and last discs of Season 1, and all of Season 2. Fantastic stuff.</description>
		<content:encoded><![CDATA[<p>To your &#8220;television show that changes&#8221; question, the TV Series &#8220;Millennium&#8221; from 1996-1999 was drastically different in each of its three seasons. The first season was a CSI-esque police procedural where they chased down the serial killer of the week. It was kind of ahead of its time.</p>
<p>The second season was a conspiracy-laden thriller packed with secret societies and apocalyptic prophecy that ended with most of the main characters dead or gone. 95% of the stuff introduced in the first season was completely erased or ignored. The second season is some of the best television Ten Thirteen Productions ever put out. I can&#8217;t recommend it enough.</p>
<p>The third season became a buddy cop show (in the vaguest sense) with 95% of the previous season erased or ignored, and it was a little too similar to The X-Files and it ultimately led to the show&#8217;s demise, despite the addition of FBI Agent Baldwin.</p>
<p>Watch the first and last discs of Season 1, and all of Season 2. Fantastic stuff.</p>
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		<title>Comment on Devil&#8217;s Trap Doormats by Rob</title>
		<link>http://www.bearswarm.com/devils-trap-doormats/comment-page-1#comment-517</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Thu, 06 Aug 2009 13:20:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=351#comment-517</guid>
		<description>Nope.</description>
		<content:encoded><![CDATA[<p>Nope.</p>
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		<title>Comment on Devil&#8217;s Trap Doormats by hewhosaysfish</title>
		<link>http://www.bearswarm.com/devils-trap-doormats/comment-page-1#comment-516</link>
		<dc:creator>hewhosaysfish</dc:creator>
		<pubDate>Thu, 06 Aug 2009 09:56:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=351#comment-516</guid>
		<description>Are you not worried about visitors/neighbours who are not familiar with the show seeing a weird pentagram on the threshold to your home and getting the wrong impression?</description>
		<content:encoded><![CDATA[<p>Are you not worried about visitors/neighbours who are not familiar with the show seeing a weird pentagram on the threshold to your home and getting the wrong impression?</p>
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		<title>Comment on Episode 67 &#8211; When is it Real? by Papercuts!</title>
		<link>http://www.bearswarm.com/episode-67-when-is-it-real/comment-page-1#comment-508</link>
		<dc:creator>Papercuts!</dc:creator>
		<pubDate>Thu, 30 Jul 2009 19:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=345#comment-508</guid>
		<description>For your Gen Con episode, you should do a show that features Meta-Games employees in your stead. Homero, Ryan, Jason, Allan, Jeff, and Walt along with the regular BS crew who are staying behind. The show would be SOLID GOLD, I promise you that.</description>
		<content:encoded><![CDATA[<p>For your Gen Con episode, you should do a show that features Meta-Games employees in your stead. Homero, Ryan, Jason, Allan, Jeff, and Walt along with the regular BS crew who are staying behind. The show would be SOLID GOLD, I promise you that.</p>
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		<title>Comment on Episode 67 &#8211; When is it Real? by Rob</title>
		<link>http://www.bearswarm.com/episode-67-when-is-it-real/comment-page-1#comment-507</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Mon, 27 Jul 2009 11:50:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=345#comment-507</guid>
		<description>Its not just itunes, seems like our Powerpress plugin decided to deactivate and erase our latest episode&#039;s enclosure. I&#039;ve reset everything and re-synced the feed, so it should be showing up here and on any straight feed-reader now. iTunes might take awhile to pick it up though, those buggers are slow sometimes.</description>
		<content:encoded><![CDATA[<p>Its not just itunes, seems like our Powerpress plugin decided to deactivate and erase our latest episode&#8217;s enclosure. I&#8217;ve reset everything and re-synced the feed, so it should be showing up here and on any straight feed-reader now. iTunes might take awhile to pick it up though, those buggers are slow sometimes.</p>
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		<title>Comment on Episode 67 &#8211; When is it Real? by Ribusprissin</title>
		<link>http://www.bearswarm.com/episode-67-when-is-it-real/comment-page-1#comment-506</link>
		<dc:creator>Ribusprissin</dc:creator>
		<pubDate>Mon, 27 Jul 2009 08:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=345#comment-506</guid>
		<description>Itunes is fucked up, do you have a direct download link?</description>
		<content:encoded><![CDATA[<p>Itunes is fucked up, do you have a direct download link?</p>
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		<title>Comment on Episode 64 &#8211; Power Gamers by Time Stop, July 20th - At Will</title>
		<link>http://www.bearswarm.com/episode-64-power-gamers/comment-page-1#comment-502</link>
		<dc:creator>Time Stop, July 20th - At Will</dc:creator>
		<pubDate>Mon, 20 Jul 2009 19:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=336#comment-502</guid>
		<description>[...] Power Gamers: The Bear Swarm! Podcast offers some thoughts on Power Gamers. [...]</description>
		<content:encoded><![CDATA[<p>[...] Power Gamers: The Bear Swarm! Podcast offers some thoughts on Power Gamers. [...]</p>
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		<title>Comment on Episode 65 &#8211; Running Modules by Harry Dal Bello</title>
		<link>http://www.bearswarm.com/episode-65-running-modules/comment-page-1#comment-500</link>
		<dc:creator>Harry Dal Bello</dc:creator>
		<pubDate>Sat, 18 Jul 2009 18:04:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=339#comment-500</guid>
		<description>elder. if you like unskippable you should check out you there website they do a comedcy scetch every monday

http://loadingreadyrun.com/

and nothis is not a shameless plug....</description>
		<content:encoded><![CDATA[<p>elder. if you like unskippable you should check out you there website they do a comedcy scetch every monday</p>
<p><a href="http://loadingreadyrun.com/" rel="nofollow">http://loadingreadyrun.com/</a></p>
<p>and nothis is not a shameless plug&#8230;.</p>
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		<title>Comment on 5 Minutes with Geist: The Sin-Eaters by Bear Swarm! Podcast &#187; Geist quickstart PDF now available</title>
		<link>http://www.bearswarm.com/5-minutes-with-geist-the-sin-eaters/comment-page-1#comment-473</link>
		<dc:creator>Bear Swarm! Podcast &#187; Geist quickstart PDF now available</dc:creator>
		<pubDate>Thu, 25 Jun 2009 13:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=330#comment-473</guid>
		<description>[...] recently did a 5 Minutes piece on Geist, listen to it here, and I just wanted to make sure you were all aware that the PDF version of the Quick Start rules [...]</description>
		<content:encoded><![CDATA[<p>[...] recently did a 5 Minutes piece on Geist, listen to it here, and I just wanted to make sure you were all aware that the PDF version of the Quick Start rules [...]</p>
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		<title>Comment on Episode 58 &#8211; Dresden File Special by Twitted by vjwyatt</title>
		<link>http://www.bearswarm.com/episode-58-dresden-file-special/comment-page-1#comment-447</link>
		<dc:creator>Twitted by vjwyatt</dc:creator>
		<pubDate>Fri, 29 May 2009 16:54:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=319#comment-447</guid>
		<description>[...] This post was Twitted by vjwyatt - Real-url.org [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was Twitted by vjwyatt &#8211; Real-url.org [...]</p>
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		<title>Comment on Episode 58 &#8211; Dresden File Special by Relic</title>
		<link>http://www.bearswarm.com/episode-58-dresden-file-special/comment-page-1#comment-444</link>
		<dc:creator>Relic</dc:creator>
		<pubDate>Wed, 27 May 2009 04:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=319#comment-444</guid>
		<description>This episode made me vow to buy the first Dresden book. Im not much on reading. I dont read alot at all one book maybe 2 or 3 a year but from what you guys say about the plot and the main character I belive that I will love that book!</description>
		<content:encoded><![CDATA[<p>This episode made me vow to buy the first Dresden book. Im not much on reading. I dont read alot at all one book maybe 2 or 3 a year but from what you guys say about the plot and the main character I belive that I will love that book!</p>
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		<title>Comment on Episode 58 &#8211; Dresden File Special by Your Morning Head: Holiday Weekend Haul - Ideology of Madness</title>
		<link>http://www.bearswarm.com/episode-58-dresden-file-special/comment-page-1#comment-443</link>
		<dc:creator>Your Morning Head: Holiday Weekend Haul - Ideology of Madness</dc:creator>
		<pubDate>Tue, 26 May 2009 13:00:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=319#comment-443</guid>
		<description>[...] This week&#8217;s Bear Swarm podcast is a Dresden Files Special. [...]</description>
		<content:encoded><![CDATA[<p>[...] This week&#8217;s Bear Swarm podcast is a Dresden Files Special. [...]</p>
]]></content:encoded>
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		<title>Comment on Episode 56 &#8211; Fleshing out NPCs by Your Morning Head: Because we like winners&#8230; - Ideology of Madness</title>
		<link>http://www.bearswarm.com/episode-56-fleshing-out-npcs/comment-page-1#comment-440</link>
		<dc:creator>Your Morning Head: Because we like winners&#8230; - Ideology of Madness</dc:creator>
		<pubDate>Mon, 18 May 2009 13:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=314#comment-440</guid>
		<description>[...] weekend, Paul announced the winner of the 100 Free Comics That Don&#8217;t Suck Give-A-Way. It was Bear Swarm&#8217;s Rob that won the day.   He gave a nice shout out to IoM over on his podcast while at the same time [...]</description>
		<content:encoded><![CDATA[<p>[...] weekend, Paul announced the winner of the 100 Free Comics That Don&#8217;t Suck Give-A-Way. It was Bear Swarm&#8217;s Rob that won the day.   He gave a nice shout out to IoM over on his podcast while at the same time [...]</p>
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		<title>Comment on Episode 56 &#8211; Fleshing out NPCs by Who the hell won ONE HUNDRED FREE COMICS?!?!? - Ideology of Madness</title>
		<link>http://www.bearswarm.com/episode-56-fleshing-out-npcs/comment-page-1#comment-439</link>
		<dc:creator>Who the hell won ONE HUNDRED FREE COMICS?!?!? - Ideology of Madness</dc:creator>
		<pubDate>Sun, 17 May 2009 00:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=314#comment-439</guid>
		<description>[...] from Bear Swarm Podcast!  Rob gave us a shout out in Episode 56 (Fleshing out NPCs), and now, he&#8217;s got 100 free comics coming his way!  Congrats Rob!  You kick much [...]</description>
		<content:encoded><![CDATA[<p>[...] from Bear Swarm Podcast!  Rob gave us a shout out in Episode 56 (Fleshing out NPCs), and now, he&#8217;s got 100 free comics coming his way!  Congrats Rob!  You kick much [...]</p>
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		<title>Comment on Episode 55 &#8211; One Year Later by Your Morning Head: The Podcasts I&#8217;m listening to, what you should be listening to&#8230; - Ideology of Madness</title>
		<link>http://www.bearswarm.com/episode-55-one-year-later/comment-page-1#comment-438</link>
		<dc:creator>Your Morning Head: The Podcasts I&#8217;m listening to, what you should be listening to&#8230; - Ideology of Madness</dc:creator>
		<pubDate>Mon, 11 May 2009 13:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=312#comment-438</guid>
		<description>[...] Bear Swarm celebrated it&#8217;s first full year of podcasting in last week&#8217;s episode 55. Despite the fact that Bear Swarm&#8217; host  Rob called me a dick in a recent show (I know it was [...]</description>
		<content:encoded><![CDATA[<p>[...] Bear Swarm celebrated it&#8217;s first full year of podcasting in last week&#8217;s episode 55. Despite the fact that Bear Swarm&#8217; host  Rob called me a dick in a recent show (I know it was [...]</p>
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		<title>Comment on Episode 49 &#8211; Comic Book Movies by Artemis</title>
		<link>http://www.bearswarm.com/episode-49-comic-book-movies/comment-page-1#comment-423</link>
		<dc:creator>Artemis</dc:creator>
		<pubDate>Wed, 01 Apr 2009 03:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=278#comment-423</guid>
		<description>That reminds me, Taxi was a good movie.</description>
		<content:encoded><![CDATA[<p>That reminds me, Taxi was a good movie.</p>
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		<title>Comment on Episode 49 &#8211; Comic Book Movies by Meg @ Brilliant Gameologists</title>
		<link>http://www.bearswarm.com/episode-49-comic-book-movies/comment-page-1#comment-422</link>
		<dc:creator>Meg @ Brilliant Gameologists</dc:creator>
		<pubDate>Mon, 30 Mar 2009 18:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=278#comment-422</guid>
		<description>I&#039;m still listening, but I couldn&#039;t agree more about the actor and Rorschach.  He was amazing.  He captured the character so well, he was perfect imo.  If he had been poor, the whole movie would&#039;ve suffered.  He is one of the major reasons I liked it.  A short, ugly actor?  Come on!  How many roles are out there for him?  Oh wait... Danny DeVito...</description>
		<content:encoded><![CDATA[<p>I&#8217;m still listening, but I couldn&#8217;t agree more about the actor and Rorschach.  He was amazing.  He captured the character so well, he was perfect imo.  If he had been poor, the whole movie would&#8217;ve suffered.  He is one of the major reasons I liked it.  A short, ugly actor?  Come on!  How many roles are out there for him?  Oh wait&#8230; Danny DeVito&#8230;</p>
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		<title>Comment on Backstory Friday: Gaston Fizzlesprocket by Ribusprissin</title>
		<link>http://www.bearswarm.com/backstory-friday-gaston-fizzlesprocket/comment-page-1#comment-417</link>
		<dc:creator>Ribusprissin</dc:creator>
		<pubDate>Wed, 25 Mar 2009 10:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=254#comment-417</guid>
		<description>I believe goblins as a race are only 2/3 as interesting as a normal race, such as elves or dwarves, whereas gnomes are a little more than 1/3. Put them together (call em gnoblins or something) and you get a race that is actually interesting. This is what Blizzard did, except they forgot to kill off the gnomes.</description>
		<content:encoded><![CDATA[<p>I believe goblins as a race are only 2/3 as interesting as a normal race, such as elves or dwarves, whereas gnomes are a little more than 1/3. Put them together (call em gnoblins or something) and you get a race that is actually interesting. This is what Blizzard did, except they forgot to kill off the gnomes.</p>
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		<title>Comment on Episode 49 &#8211; Comic Book Movies by Artemis</title>
		<link>http://www.bearswarm.com/episode-49-comic-book-movies/comment-page-1#comment-416</link>
		<dc:creator>Artemis</dc:creator>
		<pubDate>Mon, 23 Mar 2009 20:27:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=278#comment-416</guid>
		<description>Yea I found that out and linked to it in the episode discussion on the forums. </description>
		<content:encoded><![CDATA[<p>Yea I found that out and linked to it in the episode discussion on the forums.</p>
]]></content:encoded>
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		<title>Comment on Episode 49 &#8211; Comic Book Movies by Kaiyotea</title>
		<link>http://www.bearswarm.com/episode-49-comic-book-movies/comment-page-1#comment-414</link>
		<dc:creator>Kaiyotea</dc:creator>
		<pubDate>Mon, 23 Mar 2009 09:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=278#comment-414</guid>
		<description>The Stallone movie is actually titled &quot;Judge Dredd&quot;.

The IMDB page is: 

http://www.imdb.com/title/tt0113492/</description>
		<content:encoded><![CDATA[<p>The Stallone movie is actually titled &#8220;Judge Dredd&#8221;.</p>
<p>The IMDB page is: </p>
<p><a href="http://www.imdb.com/title/tt0113492/" rel="nofollow">http://www.imdb.com/title/tt0113492/</a></p>
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		<title>Comment on Episode 43 &#8211; Review: Savage Worlds by Fowl Sorcerous</title>
		<link>http://www.bearswarm.com/episode-43-review-savage-worlds/comment-page-1#comment-379</link>
		<dc:creator>Fowl Sorcerous</dc:creator>
		<pubDate>Mon, 09 Feb 2009 20:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=261#comment-379</guid>
		<description>Rob mentioned a desire for rules companions for savage worlds. Pinnacle entertainment does offer tool kits on pdf for extra rules for different genres and they do plan on releasing these in print form.</description>
		<content:encoded><![CDATA[<p>Rob mentioned a desire for rules companions for savage worlds. Pinnacle entertainment does offer tool kits on pdf for extra rules for different genres and they do plan on releasing these in print form.</p>
]]></content:encoded>
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		<title>Comment on Episode 40 &#8211; Group Backstories by This Empire Earth: Character Generation - Ideology of Madness</title>
		<link>http://www.bearswarm.com/episode-40-group-backstories/comment-page-1#comment-376</link>
		<dc:creator>This Empire Earth: Character Generation - Ideology of Madness</dc:creator>
		<pubDate>Thu, 05 Feb 2009 15:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=238#comment-376</guid>
		<description>[...] Rob, I listen to Bear Swarm!After having reviewed the races available and detailing what sorts of skills would be needed for the [...]</description>
		<content:encoded><![CDATA[<p>[...] Rob, I listen to Bear Swarm!After having reviewed the races available and detailing what sorts of skills would be needed for the [...]</p>
]]></content:encoded>
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		<title>Comment on Episode 39 &#8211; Sandbox Games by Von Krieger</title>
		<link>http://www.bearswarm.com/episode-39-sandbox-games/comment-page-1#comment-345</link>
		<dc:creator>Von Krieger</dc:creator>
		<pubDate>Wed, 14 Jan 2009 00:58:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=233#comment-345</guid>
		<description>It&#039;s Steh-fahn von Kree-grr. And when the world is mine, I shall drop the lot of you into a pit of alligators for this grievous insult!

*pets albino ferret*

The cat&#039;s in the shop.</description>
		<content:encoded><![CDATA[<p>It&#8217;s Steh-fahn von Kree-grr. And when the world is mine, I shall drop the lot of you into a pit of alligators for this grievous insult!</p>
<p>*pets albino ferret*</p>
<p>The cat&#8217;s in the shop.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Actual Play &#8211; HotB 11/28/08 &#8211; Part 4 by Von Krieger</title>
		<link>http://www.bearswarm.com/actual-play-hotb-112808-part-4/comment-page-1#comment-299</link>
		<dc:creator>Von Krieger</dc:creator>
		<pubDate>Mon, 22 Dec 2008 11:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=201#comment-299</guid>
		<description>I&#039;m well aware that they wouldn&#039;t be edited, but I had no idea about the omnidirectional mics.

And also the blogging software seems to have eaten the winking smiley I put at the end to indicate that while it was a legitimate criticism, I was having fun with it.</description>
		<content:encoded><![CDATA[<p>I&#8217;m well aware that they wouldn&#8217;t be edited, but I had no idea about the omnidirectional mics.</p>
<p>And also the blogging software seems to have eaten the winking smiley I put at the end to indicate that while it was a legitimate criticism, I was having fun with it.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Actual Play &#8211; HotB 11/28/08 &#8211; Part 4 by Rob</title>
		<link>http://www.bearswarm.com/actual-play-hotb-112808-part-4/comment-page-1#comment-298</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Sun, 21 Dec 2008 17:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=201#comment-298</guid>
		<description>You must not be aware of what Actual Plays are and how they are recorded.

First, their completely unedited. We don&#039;t listen through them and cut out all the little noises to make ourselves sound better for a couple reasons. Firstly being its five hours of, what we consider, bonus audio. These aren&#039;t our main episodes and are just supplements for our Reviews. Second, we produce Actual Plays to be more like sitting down with a gaming group and not like a scripted radio drama. And the last reason ties into how our Actual Plays are recorded.

We use an omni-direction microphone to pick-up EVERYTHING in the room. We don&#039;t have our own mics and we don&#039;t have the ability to NOT make noises into the microphone. A burp is going to pick up no matter where it is in the room, directed at the microphone or not. Sure, we COULD attempt to muffle the noise but that pulls us away from the ambiance of the game and back to paying attention to the fact that we are recording.

This is simply one of those cases of, we&#039;re not going to change this for our extra content. If you don&#039;t like an aspect of our Actual Plays, then you should likely just skip them. They are all going to be raw, unedited, Bear Swarm.</description>
		<content:encoded><![CDATA[<p>You must not be aware of what Actual Plays are and how they are recorded.</p>
<p>First, their completely unedited. We don&#8217;t listen through them and cut out all the little noises to make ourselves sound better for a couple reasons. Firstly being its five hours of, what we consider, bonus audio. These aren&#8217;t our main episodes and are just supplements for our Reviews. Second, we produce Actual Plays to be more like sitting down with a gaming group and not like a scripted radio drama. And the last reason ties into how our Actual Plays are recorded.</p>
<p>We use an omni-direction microphone to pick-up EVERYTHING in the room. We don&#8217;t have our own mics and we don&#8217;t have the ability to NOT make noises into the microphone. A burp is going to pick up no matter where it is in the room, directed at the microphone or not. Sure, we COULD attempt to muffle the noise but that pulls us away from the ambiance of the game and back to paying attention to the fact that we are recording.</p>
<p>This is simply one of those cases of, we&#8217;re not going to change this for our extra content. If you don&#8217;t like an aspect of our Actual Plays, then you should likely just skip them. They are all going to be raw, unedited, Bear Swarm.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Actual Play &#8211; HotB 11/28/08 &#8211; Part 4 by Von Krieger</title>
		<link>http://www.bearswarm.com/actual-play-hotb-112808-part-4/comment-page-1#comment-295</link>
		<dc:creator>Von Krieger</dc:creator>
		<pubDate>Sun, 21 Dec 2008 08:51:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=201#comment-295</guid>
		<description>Listening to the third part now, but overall I have one comment I&#039;d like to make:

STOP BURPING INTO YOUR MICS!

It totally ruins the flow for the listeners and makes you guys sound like a bunch of unprofessional, disgusting louts.

Yes, I am well aware that firing off a loud, echoing expulsion of air from one&#039;s gut is a prime expression of manliness, but it doesn&#039;t belong in a podcast.</description>
		<content:encoded><![CDATA[<p>Listening to the third part now, but overall I have one comment I&#8217;d like to make:</p>
<p>STOP BURPING INTO YOUR MICS!</p>
<p>It totally ruins the flow for the listeners and makes you guys sound like a bunch of unprofessional, disgusting louts.</p>
<p>Yes, I am well aware that firing off a loud, echoing expulsion of air from one&#8217;s gut is a prime expression of manliness, but it doesn&#8217;t belong in a podcast.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 30 &#8211; Dealing with Character Issues by Ed Healy</title>
		<link>http://www.bearswarm.com/episode-30-dealing-with-character-issues/comment-page-1#comment-167</link>
		<dc:creator>Ed Healy</dc:creator>
		<pubDate>Mon, 10 Nov 2008 12:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=178#comment-167</guid>
		<description>I&#039;m enjoying the show. Anyone with an appreciation (Jacob) for L5R is &#039;good people&#039; in my book.</description>
		<content:encoded><![CDATA[<p>I&#8217;m enjoying the show. Anyone with an appreciation (Jacob) for L5R is &#8216;good people&#8217; in my book.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 29 &#8211; World Building: Magic &amp; Technology by Mike Mc</title>
		<link>http://www.bearswarm.com/episode-29-world-building-magic-technology/comment-page-1#comment-151</link>
		<dc:creator>Mike Mc</dc:creator>
		<pubDate>Wed, 05 Nov 2008 21:47:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=174#comment-151</guid>
		<description>I sent an e-mail in through your contact button on the main page, but here I am adding a comment as well just in case you don&#039;t check that e-mail often: Read Warren Ellis&#039; &#039;Global Frequency.&#039; The premise of the comic (which was only 12 issues) is that a mysterious former spook who calls herself Miranda Zero has created a network of 1001 individuals with specialized skills or knowledge who she can call on to handle emergency situations; every issue has a different artists and a different team dealing with a different issue (ranging from alien signal-viruses to doomsday cults). 

There&#039;s one issue in particular (#2, in the first trade paperback) called &quot;Big Wheel&quot; that&#039;s about a team sent in to deal with a government cybernetics project that&#039;s about to escape into the larger world. Military grade cybernetics and enhancements are given a rather unflinchingly brutal look, not just in the freakish 500 million dollar man but even for the woman who just has one &quot;super-arm.&quot; As she puts it: 

&quot;I have to be careful with it. Bioelectric enhancements are cranky. It&#039;s not just a case of sticking an artificial arm on. The surrounding bones and fibers have to be hardened and supported, or else the new arm will rip clean off your shoulder the first time you flex. You&#039;ll need tensile support across your back, or your spine will snap the first time you lift something heavy. For a job like Quinn&#039;s you need new skin; human skin isn&#039;t tough enough to handle the subcutaneous tension of superhuman strength. You&#039;ll take a chip in your brain to handle the specific dataload from the artificial nerve system controlling the arm. You&#039;re getting the idea right?&quot; 

And why did this emergency happen in the first place? 

&quot;Richard Quinn woke up two hours ago from a three-day sedation period following his last operation. And some damn fool let him look in a mirror.&quot;

Read the series, I&#039;m sure it&#039;ll give you guys plenty of fodder.</description>
		<content:encoded><![CDATA[<p>I sent an e-mail in through your contact button on the main page, but here I am adding a comment as well just in case you don&#8217;t check that e-mail often: Read Warren Ellis&#8217; &#8216;Global Frequency.&#8217; The premise of the comic (which was only 12 issues) is that a mysterious former spook who calls herself Miranda Zero has created a network of 1001 individuals with specialized skills or knowledge who she can call on to handle emergency situations; every issue has a different artists and a different team dealing with a different issue (ranging from alien signal-viruses to doomsday cults). </p>
<p>There&#8217;s one issue in particular (#2, in the first trade paperback) called &#8220;Big Wheel&#8221; that&#8217;s about a team sent in to deal with a government cybernetics project that&#8217;s about to escape into the larger world. Military grade cybernetics and enhancements are given a rather unflinchingly brutal look, not just in the freakish 500 million dollar man but even for the woman who just has one &#8220;super-arm.&#8221; As she puts it: </p>
<p>&#8220;I have to be careful with it. Bioelectric enhancements are cranky. It&#8217;s not just a case of sticking an artificial arm on. The surrounding bones and fibers have to be hardened and supported, or else the new arm will rip clean off your shoulder the first time you flex. You&#8217;ll need tensile support across your back, or your spine will snap the first time you lift something heavy. For a job like Quinn&#8217;s you need new skin; human skin isn&#8217;t tough enough to handle the subcutaneous tension of superhuman strength. You&#8217;ll take a chip in your brain to handle the specific dataload from the artificial nerve system controlling the arm. You&#8217;re getting the idea right?&#8221; </p>
<p>And why did this emergency happen in the first place? </p>
<p>&#8220;Richard Quinn woke up two hours ago from a three-day sedation period following his last operation. And some damn fool let him look in a mirror.&#8221;</p>
<p>Read the series, I&#8217;m sure it&#8217;ll give you guys plenty of fodder.</p>
]]></content:encoded>
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		<title>Comment on Episode 8 &#8211; Not Recording by AlexM</title>
		<link>http://www.bearswarm.com/episode-8-not-recording/comment-page-1#comment-24</link>
		<dc:creator>AlexM</dc:creator>
		<pubDate>Thu, 14 Aug 2008 11:19:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=25#comment-24</guid>
		<description>Your blog is interesting! 
 
Keep up the good work!</description>
		<content:encoded><![CDATA[<p>Your blog is interesting! </p>
<p>Keep up the good work!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 8 &#8211; Not Recording by Alex</title>
		<link>http://www.bearswarm.com/episode-8-not-recording/comment-page-1#comment-23</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Tue, 12 Aug 2008 14:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=25#comment-23</guid>
		<description>I found your site on technorati and read a few of your other posts. Keep up the good work. I just added your RSS feed to my Google News Reader. Looking forward to reading more from you down the road!</description>
		<content:encoded><![CDATA[<p>I found your site on technorati and read a few of your other posts. Keep up the good work. I just added your RSS feed to my Google News Reader. Looking forward to reading more from you down the road!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 15 &#8211; The Sock Story by Doctor X</title>
		<link>http://www.bearswarm.com/episode-15-the-sock-story/comment-page-1#comment-22</link>
		<dc:creator>Doctor X</dc:creator>
		<pubDate>Thu, 31 Jul 2008 09:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=98#comment-22</guid>
		<description>No Dresden Files mention this episode?  Damn, I&#039;ve had my drink ready and everything!</description>
		<content:encoded><![CDATA[<p>No Dresden Files mention this episode?  Damn, I&#8217;ve had my drink ready and everything!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 14 &#8211; I Just Wanna Cry by Micah</title>
		<link>http://www.bearswarm.com/episode-14-i-just-wanna-cry/comment-page-1#comment-19</link>
		<dc:creator>Micah</dc:creator>
		<pubDate>Wed, 23 Jul 2008 13:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=35#comment-19</guid>
		<description>Hey Rob,

Glad you liked the book and thanks for the Obsidian Portal plug!</description>
		<content:encoded><![CDATA[<p>Hey Rob,</p>
<p>Glad you liked the book and thanks for the Obsidian Portal plug!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 10 &#8211; Lets Include Matt by Mike</title>
		<link>http://www.bearswarm.com/episode-10-lets-include-matt/comment-page-1#comment-16</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 19 Jun 2008 09:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=29#comment-16</guid>
		<description>Ha!</description>
		<content:encoded><![CDATA[<p>Ha!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 10 &#8211; Lets Include Matt by Rob</title>
		<link>http://www.bearswarm.com/episode-10-lets-include-matt/comment-page-1#comment-15</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Mon, 16 Jun 2008 14:38:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=29#comment-15</guid>
		<description>There just isn&#039;t anything else to do in Missouri except gaming and podcasting.</description>
		<content:encoded><![CDATA[<p>There just isn&#8217;t anything else to do in Missouri except gaming and podcasting.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 10 &#8211; Lets Include Matt by Doctor X</title>
		<link>http://www.bearswarm.com/episode-10-lets-include-matt/comment-page-1#comment-14</link>
		<dc:creator>Doctor X</dc:creator>
		<pubDate>Mon, 16 Jun 2008 14:26:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=29#comment-14</guid>
		<description>I got a topic for you: What the hell is with all the gaming podcasts being done in Missouri?  Seriously, I think Yog Radio is like the only one that isn&#039;t.</description>
		<content:encoded><![CDATA[<p>I got a topic for you: What the hell is with all the gaming podcasts being done in Missouri?  Seriously, I think Yog Radio is like the only one that isn&#8217;t.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Episode 6 &#8211; Next Week by DoomMunky</title>
		<link>http://www.bearswarm.com/episode-6-next-week/comment-page-1#comment-5</link>
		<dc:creator>DoomMunky</dc:creator>
		<pubDate>Sat, 31 May 2008 00:21:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.bearswarm.com/?p=23#comment-5</guid>
		<description>This is not spam. This is a legitimate comment. 

This episode is a fucking travesty. As a new GM, I&#039;m seeking out podcasts that can help me be a better one, and I was excited to hear some ideas, advice, tips, and hear the experiences of some established players on this subject, which was supposed to be &quot;First Sessions&quot;. 

Instead it was a bunch of idiot rambling without focus or coherence. When one of the first things said in the &quot;we&#039;re finally on-topic&quot; section is &quot;I don&#039;t really have any advice for how to do a good first session&quot;, you make me feel like I&#039;ve completely wasted my time. 

The only good thing about this podcast was that you labeled all the parts of it so I could skip to the part I was interested in.

The worst part was that once I got there, you STILL didn&#039;t talk about the topic. What little discussion there was was general, vague, and obvious.

Put a little more effort in and you may have something. As it is, I&#039;m not interested in listening to this again.</description>
		<content:encoded><![CDATA[<p>This is not spam. This is a legitimate comment. </p>
<p>This episode is a fucking travesty. As a new GM, I&#8217;m seeking out podcasts that can help me be a better one, and I was excited to hear some ideas, advice, tips, and hear the experiences of some established players on this subject, which was supposed to be &#8220;First Sessions&#8221;. </p>
<p>Instead it was a bunch of idiot rambling without focus or coherence. When one of the first things said in the &#8220;we&#8217;re finally on-topic&#8221; section is &#8220;I don&#8217;t really have any advice for how to do a good first session&#8221;, you make me feel like I&#8217;ve completely wasted my time. </p>
<p>The only good thing about this podcast was that you labeled all the parts of it so I could skip to the part I was interested in.</p>
<p>The worst part was that once I got there, you STILL didn&#8217;t talk about the topic. What little discussion there was was general, vague, and obvious.</p>
<p>Put a little more effort in and you may have something. As it is, I&#8217;m not interested in listening to this again.</p>
]]></content:encoded>
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</channel>
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